
gm all, it’s been a few weeks since our last update so heres a quick brief on how things are going and a peek into what’s happening behind the scenes at Onchain Heroes.
Here’s what we’ve been working on since the last update:
Our small team of 7 (3 devs + 3 artists + me) have been hard at work creating the next phase of Onchain Heroes, a phase which I think is our best yet and will be a ton of fun.
Now for the question people have been wondering:
TL;DR Spent some time building stuff we didn’t end up shipping + S2 being very ambitious.
The longer answer:
Once S1 was over, I thought that the obvious step would be to lock up assets but we ended up not needing this and the feature we developed was not needed anymore. So we ended up parking it and moving onto the Gacha Zone.

Enlistment feature we developed that we ended up parking for now.

Internal memo parking the enlistment feature. We may still use it in the future.
Additionally, we worked on the Abstract Ring bridge using LayerZero tech which while useful, is not going to be shipped before S2. In hindsight, we should tackled this work post s2.