Every floor has a staircase to the next floor, and clearing enemies can turn up Special Stairs: detours that let you heal, grab an item, take on a challenge, or chase extra loot before you move on.
💡 Special Rooms don't count toward your floor progress, and moving inside them costs no energy.

There are two kinds of stairs:
It's up to you whether to head for the default staircase and move on, or clear enemies for a shot at a Special Room and push deeper for more loot.
| Room | Description |
|---|---|
| Shrine | Pay Treasure to restore Energy. |
| Cost increases with each heal. | |
| Armory | Spend treasure to buy items |
| Portal Gambit | Wager a % of your current run Treasure. The % amount you can wager decreases on deeper floors. |
| Win = 2x your wager. | |
| Lose = keep 25% of your wager. | |
| Ringjak Pit | 10 Ringjaks, 1 drops an exit. |
| Restore energy, and find loot or an item upon defeating the correct Ringjak. | |
| Gauntlet | Fight through waves of enemies. Clear the room to earn a reward. |
| Ring Race | A speed challenge. Race the clock for a reward. |
| The Sanctum | On floor 9, the default staircase leads here. Purchase items and restore Energy to prepare for the final boss. |